Showcasing high-performance systems and custom frameworks built for top Roblox experiences.
Brickz is a large-scale Roblox building and progression game developed from the ground up as a long-term live-service experience. Players gather resources, construct increasingly complex projects, complete quests, unlock new content, and progress through interconnected gameplay systems. Built with a modular and scalable architecture, the project features custom frameworks for inventory management, progression, quests, data persistence, multiplayer interactions, and responsive user interfaces.
Clone Or Not is a competitive Roblox multiplayer experience centered around deception, prediction, and player behavior analysis. Players must identify real players versus decoys while adapting to rapidly changing rounds and game conditions. The project was built with a focus on real-time multiplayer synchronization, modular round-based game flow, and scalable player interaction systems designed for high engagement and replayability.